
BASIC INTRO:
These characters are from Shadow of the Ages, a Legend of Zelda game which started out as a fanfic called Secrets of the Shadow, then evolved into an RPG running under Big Eyes, Small Mouth, then became a fanfic again, then an RPG for a potential new system, and is now under construction in RPG Maker XP. I suppose you could say that while the media is under debate, the story and the characters are more or less constant.
Shadow of the Ages is a sequel to Ocarina of Time which disregards any other TLoZ titles. The story is set seven years after Ganondorf's defeat at the end of the Ocarina storyline, working on the principle that Zelda would not have been able to turn back time after these events without causing a paradox - however, Link has mysteriously vanished from Hyrule, and if anybody knows where he is they're not telling. All of the events in Ocarina's storyline have come to pass, and the focal characters of this story will be those who have lived through those events. The characters are not somehow chosen by destiny, but simply people who get caught up in things along the way, whether they intend to or not.
BTW, as a general note on SotA - if you have problems with my development of canonical races/ histories/characters... please just relax and get over it. You have your continuity, I have mine - and honestly, don't you have better things to do than bitch about someone's fanfic? ^_^;
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+GENERAL STUFF+
The Website
This is the old SotA website I made back when the game was gonna be a PBeM, rehashed and resurrected 'cus I figured it'd be a good way to establish setting information and such for SotA. It still has rules from the PBeM days, so just ignore those, but the rest is still pretty relevant ^^
Spoilers
Stuff relating to the backstories of characters, and the world, which is secret for the sake of story an' drama and such. If you want to know it, like for the sake of roleplaying and stuff, you can check this spoilers list (arranged by character, hidden unless you highlight it - or override my choice of tect colour with your default
The Quiz Journal
A huge-arsed character wuestionnaire I did for most of the SotA characters. If I do more of this sort of thing, I think I'll put it here for simplicity's sake.
The Grand SotA Mary-Sue Test!
In the spirit of the ~Zelda-OC-Club, I ran the SotA cast through a Mary-Sue Litmus Test. Just some dorky fun
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+PROTAGONISTS+
Runner
The main character (who actually belongs to my love Talen). A young bowman who, with no memory of his past, woke up one morning with a lynch mob after him. Was granted refuge by Saria in exchange for pledging his service to the Forest Sage, which included being transformed into a sort of sentient plant (yes, the flowers behind his ears are actually growing there).
CRPG faces (left)
RMXP sprite sheet
Old design, with Pratl
Kafei (Profile)
An exiled Sheikah with the gift of astral projection ("Dreamwalking") who calls for Runner's help when stranded in the desert. A dutiful and very serious individual, rather complex and emotionally damaged. Knows more about the Sheikah, and Link's whereabouts, than is good for him.
Regarding Majora's Mask, Kafei is more like an OC than the same character from that game, but there's some technical difficulty - check his profile if you want an explanation.
Colour reference!
Fighting Pose
CRPG faces (top centre)
Final design
RMXP sprite sheet
Original concept (old)
Jehana/Jehan-Anar (Profile)
The younger of the two current Gerudo princesses, or at least would be if he weren't secretly a boy raised as a girl to keep his ruthless older sister from wiping him out. Shy and standoffish due to his life-threatening secret, he nonetheless dreams of adventure and romance.
Colour reference!
Fighting Pose
CRPG faces (top left)
RMXP sprite sheets
Old design (old)
Sendari (Profile)
An outcast half-Gerudo/half-Hylian bounty hunter who is outrageously bad-arse. She has a dark secret that gives her rage issues, but for the most part she's easygoing and has a lot of fun. Sendari is the closest thing I have to an LoZ avatar, if you're looking for one. She isn't me, not by any stretch, but I identify with her better than any of the others.
Colour reference!
Fighting Pose
RMXP sprite sheet
Current design
CRPG faces (bottom centre)
CHIBI! IN COLOUR!
Evil chibi (old)
Old design 2 (old)
Old design 1 (old)
Elon (Profile)
A sweet-natured Hylian healer with incredibly good luck, who uses Light magic and tends to space out a lot when nothing demands his attention. Travels around with his bodyguard Adina.
Colour reference!
Fighting Pose
RMXP sprite sheet
CRPG faces (bottom right)
Less old design (old)
Old design (old)
Adina (Profile)
A huge, morhpically-unstable horse (or frequently huge, horse-like woman) who bears a great resemblance to Epona. Serves as Elon's steed and bodyguard and, due to his vague nature, does most of the day-to-day thinking.
Fighting Pose
Old design (old)
Leyla (Profile)
Another Hylian, Leyla is a self-titled "intimancer", a practicioner of magic based on desire (both emotional and physical). Oddly, Leyla doesn't draw power from any of the goddesses, apparently having some other magical patron.
Colour reference
RMXP sprite sheet (cloaked)
RMXP sprite sheet
Fighting Pose
CRPG faces (bottom left)
Alin Edgar
A mysterious young boy who uses Spirit magic, Alin is apparently bent on enjoying life absolutely as much as he can. As it turns out, this is because he's already dead - note the lantern - and isn't sure how much time he has as a poe.
Fighting Pose
Current design
CRPG faces (top right)
Shadi
A young Hylian boy who was kidnapped as a child and raised by a particularly self-important Gerudo mistress, as something of an exotic trophy. Learned fire magic by watching her in secret and stealing her books, then ran away with Runner's group when the opportunity presented itself.
Fighting Pose
Aniya Suntear
My incredibly old, definitely defunct avatar character. Aniya is a Hylian girl descended from an ancient society who once studied the magical effects of music in Hyrule. I'm not sure what I'll do with her in the game, but I like her design, so I'm keeping her ^^
Current design
Head shot
Ocarina chibi
Knives chibi 2
Knives chibi 1 (old)
Venus
A Keaton who somehow displeased her people, and was sent into exile in humanoid form; she may be able to transform back if she can find a certain piece of knowledge that she lost. A very, very angry young woman.
Fighting Pose
Chibi
+ANTAGONISTS+
Indira
The elder of the two current Gerudo princesses, who plans on holding onto her position as ruler by any means necessary. Enjoys tormenting Nubira, since the sorceress can't disobey her orders without throwing away her own bid for power.
Nubira
A very powerful sorceress, Nubira is Indira's right-hand woman and advisor, of sorts. Despises the Princess - which is no secret from Indira - and wants the throne for herself, but is forced to play along for now.
Shinreiyuu
Head of the Sheikah, slightly insane. Big scythe.
+ANNOYANCES+
Prinde
The unbearably arrogant daughter of Princess Ruto, filling in time until she can take over the throne from the current Princess-regent.
Design
Miyuki-chan (Lovely Justice Crusader Purity Angel)
An incredibly gullible young Hylian girl who was told by Bukkake-chan that she has amazing magical powers and is destined to save Hyrule. Wielder of a magic scepter and a stupidly large sword.
Bukkake-chan
A small, adorable creature something like a cat with wings. Plays advisor and guide to Miyuki-chan's magical girl, though his advice rarely seems to benefit her so much as it benefits him.
+NPCS+
Nei
A bizarre catlike creature who roams the Lost Woods. Something of a rival to the hunter, Jade.
With freaky flying lemur things
Design (old)
Red
A roudy, bar-brawling, carousing half-Gerudo blacksmith who know more than she lets on. Can't be a playable character because she's too powerful. Oh my goodness, who could she be?
Design (old)
Jade
A dauntless and high-spirited woodsman who can traverse the Lost Woods without risk of becoming a Skull Kid. Sometimes seen hanging around Red.
Design (old)
Azure
A serene teacher and wisewoman living amongst the Zora, a sort of sage they come to for advice. "Associate" of Red and Jade.
Design (old)
Random NPCs
Random Zora 1
Random Zora 2
A creepy druid villain (old)
The Watcher (old)
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List will be updated when new stuff comes up ^^

Fox Lee Studios - Furbidden Realms - Lee-Chimera Journal
Commission Info - Zelda OCs - Doll Bases - Sprites
Objects of worship/perverse sexual lust:

Commission Info - Zelda OCs - Doll Bases - Sprites
Objects of worship/perverse sexual lust:

Devious Comments
I can guess the tone of -this- piece
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Fox Lee: The Girl Your Mother Warned You About
Proud Antitheist - take your gods elsewhere.
I makes bases!
Leyla sounds just a tad out of standard Zelda tone too
It is a bit more adult than normal Zelda, I won't deny that - in that, well, sex does come up now and again
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Fox Lee: The Girl Your Mother Warned You About
Proud Antitheist - take your gods elsewhere.
I makes bases!
Still, I can't bring myself to deal with sex overtly in a RP session. Being in an all-guy group doesn't help.
--
Fox Lee: The Girl Your Mother Warned You About
Proud Antitheist - take your gods elsewhere.
I makes bases!
Hmm. So I guess RPG maker is a bit of alright then? I've thought about designing stuff in Neverwinter Nights or Morrowind but they are still based on a fixed ruleset - I'd rather design & program my own kit from scratch (It really depends on which parts of the game creation process one wants to dip into I guess).
Still trying to decide on my own toolkit design - I -do- want to make it in such a way that others would like to use it as well. So suggestions for 'things that are missing from what I've used that would be super awesome to have' are quite welcome.
The hard part is making it flexible, idiot-proof and obvious enough that even I one who absolutely -loathes- reading software documentation could be encouraged to pick it up and use it straight away.
Oh and starting the thing... I suspect I won't get very far without other team members keeping me motivated - but I am waay too much of a perfectionist for my own good and don't like leaving code to others to tinkle upon.
Probably going to stick with a 2D game design for now - vector sprites are still attractive. What always killed me was the amount of time to create content (not the code itself). I still feel 2D is the most time-cost effective for making an RPG.
That said, it does sort of start with a built-in ruleset, but it's more defaults that you can edit rather than set rules.
Enterbrain actually made an official English release of XP if you're interested. I'm pretty sure I'll have to shell out for it, given how much I'm enjoying using it.
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Fox Lee: The Girl Your Mother Warned You About
Proud Antitheist - take your gods elsewhere.
I makes bases!
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